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Messages - SDMiller

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1
Welcome Board / Re: Hello Mahjong Friends
« on: November 15, 2018, 11:04:47 pm »
Welcome!

Always great to share enthusiasm with other mahjong players  ;D

2
Mahjong In The News / Re: Duplicate Mahjong In America
« on: October 31, 2018, 10:45:15 am »
Adding more pictures of the event.

The beautiful Harrah's Casino and Hotel Convention Center

3
Mahjong In The News / Re: Duplicate Mahjong In America
« on: October 31, 2018, 10:44:21 am »
Adding more pictures of the event.

Scott Miller of the ADMA was on hand to answer questions and observe the competition, along with Wenlong Li of the MIL who helped orchestrate the player and table rotations.

The four duplicate top players were Diane Seeman, Gerri DiCostanzo, Marcey Epstien, and Robin Stern.

4
Mahjong In The News / Duplicate Mahjong In America
« on: October 31, 2018, 10:38:07 am »

The first official duplicate mahjong event in the United States took place in Atlantic City, New Jersey during the Oct 21-23 Mah-Jongg Tournament hosted by Four Seasons Mah-Jongg, sanctioned by the American Duplicate Mahjong Association (ADMA), and observed by the Mahjong International League (MIL), playing the National Mah-Jongg League rules in the beautiful Harrah's Casino and Hotel Convention Center, with 176 attendees.

Joanne Bourne of Four Seasons Mah-Jongg did a wonderful job organizing a smooth and successful tournament, and with 176 competitors and 44 tables, that is no small feat. For the duplicate portion of the event, sixteen top competitors participated in the four-table duplicate mah-jongg (with some substitutions being allowed to enable more players to test-drive a duplicate hand). Scott Miller of the ADMA was on hand to answer questions and observe the competition, along with Wenlong Li of the  MIL who helped orchestrate the player and table rotations. The four duplicate top players were Diane Seeman, Gerri DiCostanzo, Marcey Epstien, and Robin Stern.



The big take-home message players learned was duplicate mahjong plays no different for them than does the normal NMJL mah-jongg they are used to. Most players admit they came in to the event thinking they would have to learn a new set of rules. They were relieved to see duplicate mahjong (or mah-jongg) is a tournament structure, not a new set of rules. Players just sit down at the table and do their best like they always do.

The energy and enthusiasm for the event was tremendous, ensuring that there will be more duplicate events in the future, with many organizers already contacting the ADMA to inquire about hosting more duplicate events in the future.

The duplicate format for tournaments is a required format to make mahjong eligible for inclusion in world mind sporting events such as the International Mind Sport Association and the International Olympic Committee.

Excerpt from China News Aug 5, 2017 by Charles Liu:
Quote
Chinese organizers are confident that the country's most popular traditional table game meets the gold standard as a submission has been made to include mahjong as a demonstration event at the 2022 Winter Olympic Games.

In a recent interview with the Paper, International Mind Sports Association (IMSA) president Chen Zelan said his organization is conducting talks with the International Olympic Committee to feature mahjong as one of its demonstration sports.

As a table game, mahjong is usually played indoors, but Chen did not foresee any difficulty with the application.

"The IOC always thinks to expand participation in the Winter Olympics to countries without conditions to develop winter sports, so indoor demonstration events like mahjong are conducive to get more countries involved," said Chen before adding, "Beijing, as the host city of the 2022 Winter Olympics, is able to propose new events."

This past April, mahjong [represented by the Mahjong International League] was welcomed by the IMSA as the sixth international mind sport, joining the likes of chess, contract bridge, checkers, Go, and Chinese chess.


5
The American Duplicate Mahjong Association with Four Seasons Mah-Jongg is hosting a duplicate mah-jongg event in Harrah's Casino Hotel, Atlantic City, New Jersey, October 21-23rd.



Treat yourself to a relaxing and fun weekend at Harrah's Casino Hotel. Players and non-players are welcome.

Pamper yourself with a luxury room, enjoy a swim in the indoor pool, exercise, and don't forget the Casino!

For the Mah-Jongg players there wil be a 15 round tournament with prizes and trophies for the winners.

Price: $320 (per person, double occupancy). This includes room for two nights, valet parking voucher, 2 full hot buffet breakfasts and 1 buffet lunch. Triple $300 per person. Single $420. Commuter $215 (includes 2 full hot buffet breakfasts and lunch).

Registration:
contact Joanne at 732-364-4843 or by email fourseasonsmjt@hotmail.com.

Rules of the tournament will be based on the NMJL official cards.

6
Mahjong In The News / Duplicate Event Atlantic City Oct 21-23rd
« on: June 30, 2018, 10:12:26 am »
The American Duplicate Mahjong Association with Four Seasons Mah-Jongg is hosting a duplicate mah-jongg event in Harrah's Casino Hotel, Atlantic City, New Jersey, October 21-23rd.



Treat yourself to a relaxing and fun weekend at Harrah's Casino Hotel. Players and non-players are welcome.

Pamper yourself with a luxury room, enjoy a swim in the indoor pool, exercise, and don't forget the Casino!

For the Mah-Jongg players there wil be a 15 round tournament with prizes and trophies for the winners.

Price: $320 (per person, double occupancy). This includes room for two nights, valet parking voucher, 2 full hot buffet breakfasts and 1 buffet lunch. Triple $300 per person. Single $420. Commuter $215 (includes 2 full hot buffet breakfasts and lunch).

Registration:
contact Joanne at 732-364-4843 or by email fourseasonsmjt@hotmail.com.

Rules of the tournament will be based on the NMJL official cards.

7
Welcome Board / Welcome Team Bali!
« on: May 31, 2018, 01:28:00 pm »


Welcome!

>Are there opportunities to play online and get ranked in order to compete in tournaments?

Yes, you can try the http://mahjong.pokermonster.com/#

I've not personally played there yet, so I'd love to know your experience there if you try it out.

:)

8
Mahjong In The News / 2nd World Mahjong Mind Games (Updated)
« on: May 28, 2018, 09:33:19 pm »
As a prelude to future Olympic events, the 2nd World Mahjong Mind Games (WMMG) is announced to take place in Taipei from the 17th to 25th of November, 2018.

The American Duplicate Mahjong Association (ADMA) is planning to have a demonstration event of American style mah-jongg during the WMMG, and all interested players are encouraged to participate, helping to showcase your American-style heritage in the home country of mahjong: China!

Interested players should contact millersintexas at gmail.com.


Clockwise from top: Taipei skyline, Grand Hotel, Far Eastern Plaza, National Palace Museum, Chiang Kai-shek Memorial Hall, Jiantan Station.

American players are also invited to compete in the many other events taking place during this prestigious WMMG, including the team event of MCR (the official Chinese competition rules), and individual events of MCR, SBR (Sichuan Bloody Rules), and RCR (Riichi Competition Rules).


Images from left: National Concert Hall at night, the bustling nights, the National Palace Museum, Taipei Neihu Technology Park, Bellavita Shopping Center and CPC Building at Xinyi Business Area.

The International Mind Sports Association and the Mahjong International League host the Taipei event with the co-host Chinese Taipei Mahjong Association.

This is the same event that was originally announced as the WMSG (World Mahjong Sport Games) to take place August 4 to August 12, 2018 in the city of Suzhou, China. The dates and venue were changed to their current time and place in Taipei to allow better international participation. Taipei images from Wikipedia.


The Chiang Kai-shek memorial In Taipaei, China.


International Mind Sport Association and the World Mind Games logo.



American Duplicate Mahjong Association


To be kept abreast of similar international events, register at the ADMA website: http://mahjong.us.com/forum/
MIL: Mahjong International League http://mahjong-mil.org/
MCR rules: http://www.mahjonged.com/wp-content/uploads/2015/10/Mahjong_Chinese_International.rar
NMJL rules: https://www.ymimports.com/pages/how-to-play-american-mahjong
Riichi rules: http://mahjong-europe.org/portal/images/docs/Riichi-rules-2016-EN.pdf
SBR rules: https://www.mahjongnews.com/index.php/news/reports/69-sichuanmahjong.html

9

(Photo: China News Service)

GBTimes, Beijing - The traditional Chinese table game Mahjong was officially named a mind sport by the International Mind Sports Association in April.The traditional Chinese table game Mahjong was officially named a mind sport by the International Mind Sports Association in April.
The International Mind Sports Association (IMSA) has applied to the International Olympic Committee (IOC) to have six mind sports as demonstration events at the 2022 Beijing Winter Olympics, including the Chinese game of Mahjong.

Read More

10
Japanese Riichi / A must have riichi book by Daina Chiba
« on: February 28, 2017, 10:56:32 pm »
It's not for the beginner, because it doesn't teach you how to play the game, but if you already know the rules, it is an absolute must have.

It's the only riichi book in English that really teaches the strategy in depth. Hard to imagine what more he could possibly share, but Daina also promises a second volume. Download volume one now, and keep your eyes peeled for volume two.

Download found here: http://riichi.dynaman.net/



11
2016MILcerts
MIL certifies riichi and bloody mahjong.

Chengdu - During the November 5th meeting of the Mahjong International League in Chengdu, China, the organization officially voted to accept and recognize riichi mahjong as a world competitive game. Also during the same meeting, the Sichuan style of mahjong known as bloody mahjong was officially recognized as a local-rules competitive game. These, and other steps by the MIL, continue the sportification of the mahjong.

2016riichicert
Riichi certified as a world game.

Chengdu - During the November 5th meeting of the Mahjong International League in Chengdu, China, the organization officially voted to accept and recognize riichi mahjong as a world competitive game. Also during the same meeting, the Sichuan style of mahjong known as bloody mahjong was officially recognized as a local-rules competitive game. These, and other steps by the MIL, continue the sportification of the mahjong.

2016MILexeccoun
2nd Executive Counsel of the MIL in Chengdu.

Adding riichi mahjong began in mid-2016 when the European Mahjong Association made the formal request to the MIL that riichi mahjong be recognized. During the 1st World Grand Prix of Bloody Mahjong, held in Chengdu China, the MIL convened its 2nd executive counsel and 1st congressional meeting, during which the EMA's request was considered, and ultimately certified. The acceptance of this certification is big news to riichi mahjong players around the world as it finalizes riichi mahjong as a recognized mind-sport, opening the doors to future possibilities for world sporting competitive events as observed by the MIL, and the International Mind Sport Association (IMSA).

2016MILxing
José Damiani pins the recognition pin on Xiaoquan Xing, founder of MCR.

During this same meeting, the MIL also officially adopted Xiaoquan Xing as a formal member of the executive counsel. Mr. Xiaoquan Xing is most notable for founding China's official mahjong competition rules, adopted by the Chinese State Sports Commission as its 255th sport in January 1998. It is these rules that were the springboard for the Mahjong International League's efforts to sportify mahjong around the world, and having their author on board is both a tremendous honor, and a significant benefit to the MIL's efforts.

2016MILslide
Demonstrating the progress of mahjong from random game to sportified competition.

Continuing the sportification movement, currently the Mahjong International League holds observer status with the International Mind Sport Association, founded by honorary President José Damiani, who also sits as General Counselor of the MIL. It is the hopes of the MIL that the IMSA accepts MIL as an official participant in the IMSA, along side bridge, chess, draughts, go, and Chinese checkers. The IMSA will be convening sometime in early 2017 to further discuss the status of the MIL, and the MIL are hopeful their conclusion will be to fully accept mahjong into their mind-sport family. For mahjong players around the world, this would be outstanding news, in part because the IMSA itself has been working closely with the International Olympic Committee (IOC) on a process to include the IMSA, and its various mind-sport events, as an official part of the Olympics. This continues to be a dream of mind-sport players around the world, and many continue to await what may develop from cooperation between the IMSA and the IOC.


12

WORLD August 6 2016 - In the interest of promoting duplicate mahjong worldwide, the Mahjong International League and the Global Mahjong Champions League are taking registartion for an online tournament.

The first Global Mahjong Champions League (GMCL) will officially open the MCR Duplicate Online on August 13, 2016. The offline final will be held in Chengdu, China from November 3 to 5, 2016. At the same time, the second Executive Council Conference of Mahjong International League (MIL) will also be held.

In order to promote Mahjong into the world mind sports family and show the charm of competitive Mahjong as a mind sport all over the world, Mahjong International League (MIL) has set up the GMCL. The first GMCL is team competition, which combines online and offline competition modes. It adopts Mahjong Competition Rules (MCR) issued by the General Administration of Sport of China in 1998 as the basic rule and creatively applies Duplicate Format for Team competition set up by MIL. Then, sixteen teams chosen from the MIL members representing different countries and regions will be divided into two sub-competition-groups: Asia-Oceania group and Europe-America-Africa group. They will carry out heated competition for the only four qualification quotas.

可用1.png

The sub-competition will be held on MCR Duplicate Online (gbmj.lianzhong.com), the online duplicate platform of MIL certification. The competition will last from August 13, 2016 to October 15. Each sub-group has 8 teams to attend. Preliminary competition of the sub-group will be held in the first 8 weeks. After the preliminary competition, the top 4 teams will enter the sub-group-final that lasts for two weeks. Finally, each of the top 2 teams of the sub-groups will gain the qualification of attending the offline final. Each team will play for 1 session per week. During the sub-group preliminary competition phase, the team confronts the other 7 teams. The scores of each team are the total sum of IMP of each session. The offline final will adopt live competition mode like other electronic competitions.

The teams of the sub-groups that enter the offline final (top 2) will gain the whole-process expense support provided by the sponsor and share the award worth around US$10,000 provided by MIL. The top 4 teams of the sub-groups, the individual MVP of the sub-groups, highest IMP of single session and highest individual IMP contribution of single session will have abundant rewards.

界面图1.jpg

This GMCL will be synchronously live telecast through internet during the whole process around the world. The internet video signal will be open-access for free to all MIL member organizations. All the champion players from different countries have the chance to appear on camera and show their exquisite playing skills in front of the global Mahjong fans.

Time planning, long-distance journey and high entry fee have restricted large-scale international Mahjong competition to be smoothly held as the key factors for a long time. In order to reduce the entry cost of the global Mahjong fans and reduce the various inconveniences brought by the former large-scale offline competitions out of long-distance journey, MIL expects to set up a standardized and new competition mode that combines both online and offline modes through this GMCL. Therefore, MIL entrusts the online operation team of MCR Duplicate Online to develop the network acceleration system (mahjong. pokermonster.com) so as to guarantee that the global Mahjong fans share a fair network competition environment. Players from regions other than the mainland China can enter to attend it through the website above. And players from the mainland China can attend through gbmj.lianzhong.com.

Countries or region-members with MIL qualifications can send a representative team of 6 to 8 players to attend the competition. Other organizations can also submit the registration application to match@mahjong-mil.org and attend the competition when verified by MIL Commission for Tournaments. Up to now, the representative teams are from China, Japan, Singapore, Australia, Canada, Chinese Taipei, Reunion (France), Russia and Denmark. The qualification trial in mainland China will be started on July 30-31, 2016.

assdff.jpg

GMCL is the first global competitive Mahjong competition based on internet and also the top level online competitive Mahjong tournament around the world. Duplicate Format for Mahjong also provides a fair competition environment for the players to the maximum and reduces the element of luck. MIL believes that the success of GMCL is bound to be favorable for the promotion of Duplicate Format, help form a competitive and standardized global Mahjong atmosphere and help boost the development of Mahjong as a mind sport.


13
Hall of Fame / Finally can add Hidden Treasures to my list of yakuman.
« on: December 02, 2015, 11:31:38 pm »
 8)

14
Mahjong In The News / Mahjong from A to Zhú Second Edition Release
« on: November 29, 2015, 05:04:57 pm »
The second edition of the popular mahjong book "Mahjong from A to Zhú" is out!



You can pick it up here at Amazon.com.

What's new in the second edition?

Here's an excerpt from the change logs:


MAJOR CHANGES
Added Arabic numerals to the character tiles.
General rule: losing players are not required to reveal the concealed portion of their hand.
Added a “Basic Strategies” section, and greatly expounded on advanced strategies.
Added Dutch, German, French, Ming, Taiyuan (aka Lisi, raise four, and Shanxi) and Texas hold’em variations.
Added Italian official rules as its own parent set.
Replaced “Classical” riichi rules with arushiaru mahjong.
Added Korean Mahjong Association rules variant to riichi rule set.
Added Osaka mahjong description to Kansai mahjong rules under riichi set.
Added computer game recommendations to play various rule-sets where available.
Added under “More Games” Hello Kitty Falling Down Mountain, Hello Kitty Lucky Stones, Hello Kitty Fishing, Nine.
Changed pong to pung, more common use.
Added a section about bluffing.
Added a section about Player Records

MINOR CHANGES
Added 2.8 Special-Eye Pungs Hand to the index.
Added 10.8 Original Call to the index.
Added Dee Gallo’s tiles as an example of artistic tiles.
Change meaning of Bai from white to blank, and of zhōng from hit the mark to direct hit.
Improved the mnemonic memory devices for remembering the Chinese ideograms.
Added Mahjongmart.com and Japanese-game-shop.com to sellers list
Emphasized the counting of players around the table as first step to breaking the wall.
Increased distinction between chi declaration and chow.
Increased distinction between replacement tiles and supplemental tiles.
Expounded on double wind and guest wind scoring.
Increased distinction between hand (player’s hand) and hand (the deal).
Increased distinction between “one-chance” and “one-shot” terms.
Added the naked wait description.
Refined definition of an edge wait.
Improved description of complex waits.
p. 25 the 7th insurance penalties example: clarify that it advances a player toward a winning hand, he does not mahjong on the careless discard for this penalty to apply.
Added the concept of choice in declaring the hand’s shape for scoring.
Added 万 and 卍 as ancient alternatives to 萬, all meaning “wan”.
Definition of a single go-around changed from “ends with” to “begins with” for better clarity.
Added a section talking about the unique character of the last tile.
Changed “bonus tile that corresponds to player’s wind” to “valued bonus tile”.
Removed pon and kan as synonyms for pung and kong (actually being specifically declarations).
Clarify a concealed kong may only be claimed on a turn that began by self-drawing a tile from the wall.
Emphasize robbing the kong only allowed as the kong is being declared.
Added responsibility for discarding into a kong that wins with its supplemental tile to the section of insurance penalties.
Emphasize break the wall after the last counted stack.
Increased distinction between a dead and a void hand.
Clarify word tiles (dragons and winds) cannot form chows, and chows cannot extend past “9” back around to “1” (things new players often try).
Changed the definitions of Hand of Man and Earthly Hand from “first turn” to “first go-around”.
Added Hand of Man as example for how the definition of “go-around” is distinct from “turn”.
Renamed mini-points to fu-points for improved clarity.
Reordered the fu scoring factors to emphasize the pattern better.
Added upper, lower, and opposite player definitions.
Renamed “all-suit” to “no honors” hand, more common use.
Renamed inside hand to all-simples hand, more common use.
Renamed pure outside hand to all terminals hand, more common use.
Renamed Two Color Pungs to Double Pung, official Translation.
Renamed Three Color Pungs to Three Suit Pungs, better translation.
Increased detail of the nine gates hand description, especially as pertains to Japanese riichi which is more lenient.
Added shiisanbudou hand description.
Changed Thirteen Wonders to Thirteen Orphans, more common use.
Improved Seven Pairs Hand description, noting specifically only Japanese riichi requires seven unique pairs. Added names for the Japanese big wheels type of 7-pairs.
Changed grammar style to Chicago grammar style.
 Took hyphens out of All-Terminals, All-Honors, All-Suit, All-Pung, All-Chow, All-Simples
Fixed a ton of over-capitalization due to grammar-style change.
Changed “Building the Wall” sections to “Building and Breaking the Wall”.
Chinese mahjong competition rules
Emphasized MCR fan definition discrepancy (since MCR doesn’t use fan as an exponential, which was confusing to readers).
MCR uses two dice, not three.
Point out MCR also rotates their claimed discards as a courtesy.
Added time and point penalty criteria for various fouls.
Added scoring pattern exclusions where applicable.
Emphasized Tile Hog just requires the four tiles not be in a kong.
Emphasized “Last Tile” is similar to Hell wait, but requires that it be obvious to all players that the tile is the last of its kind (i.e. exposed on the table).
Added definition of and criteria for Dead Hands.
Classical rules
Used German Mahjong League rules as the example for classical mahjong.
Split up “all chow” into “all pung” and “seven pairs” for clarity.
Took out kong supplemental and last tile wins from limit hands.
Added plum blossom on roof as 1 fan.
Added catching the moon from the bottom of the sea as limit hand.
Added source reference for Nepalese mahjong.
Filipino rules.
Emphasized instant payment for a kong.
Added paningit rule.
Fujian Rules
Clarified the pao rule, insurance penalty.
Japanese riichi rules
Clarified riichi scoring of little three dragons, which was correct but unconventionally described.
Emphasized that riichi waits score different from MCR/other.
Clarify order of kan dora indicator exposure.
Changed JPML condition of ending temporary furiten from his next draw to his next discard, which is the correct distinction.
Added World Riichi Championship rules, and updated EMA rules as well.
Clarify that a player who draws a red five while riichi may not swap it into his hand in place of a normal five already in his hand, as the riichi rules require the player to discard any tile that doesn’t constitute a win.
Added 2 fu-points to an open pinfu hand won by ron.
Corrected riichi’s Twice Pure Double Chii scores 3 fan, not 2.
Added official rulings of both the EMA and JPML regarding 9.2 Tsumo with Final Draw and 9.4 Win with a Kong Supplemental Tile stacking.
Improved the definition of ari-ari and nashi-nashi.
Emphasized  double yakuman not allowed in JPML A and B.
Added agari-yame, あがりやめ to riichi rule options.
Added kazoe yakuman definition to riichi rules.
Added JPML rules require the green dragon for the All Green Hand to be counted as yakuman, updated EMA rules accordingly.
Used pung, chow, and kong to refer to sets; reserving chi, pon, and kan for the declaration.
Noted nagashi mangan is often omitted from official tournament rules.
Changed spelling from kuikai to kuikae, more common phonetic.
Renamed riichi sticks to point sticks.
Renamed bonus hand to continuance.
Clarified the tsumi bonus is paid by insurance penalties.
Updated claim priority goes first to who calls for it first, and priority list only for simultaneous calls, noting the EMA exception which has a 3 second rule.
Add rule that if the riichi tile is claimed, it interrupts the declaration and the riichi player doesn’t loose the 1000 points.
Minor wording changes to dead hands and voided deals.
Emphasize nagashi mangan must be a closed hand.
Point out, except for the four-kan rule, abortive calls in riichi are based on superstitions and are sometimes ignored.
Point out any claimed discard interrupts the current go-around, invalidating the opportunity for an ippatsu riichi win.
Emphasize dealer bonus hand is any continuation as dealer.
Moved Nagashi Mangan, Parenchan and Ryanhanshibari to “Optional House-Rules”
Added riichi courtesy tradition of lining up discards into rows of 6.
Updated the end-match point modification from oka to uma 15,000/5,000.
Noted JPML A rules kuikae variation.
Korean Three Player riichi
Winning the match is after twenty four rounds, not sixteen, since only three winds are played per round, for eight rounds.
Sichuan rules
Added Chengdu mahjong resource information. Required updating Special-Eye Pungs in hand pattern overview as well (since no longer unique to Shanghai rules).
Shanghai rules
Reformatted the fan tables.
Taiwanese rules
Three chows one suit was meant to refer to a pure straight.
Transparent
Added that in Washizu mahjong, the “wall” is always exhausted after 70 discards.
Vietnamese rules
Scoring is classical scoring, deleted the scoring section there, and refers the reader to classical scoring for details.
Deleted the division of the eight jokers by color in the main text, as more commonly they are all the same color, adding the color as a variation.
Western classical rules
Updated Babcock’s rules to specifically reference the red book (he had various rule books out at the same time).
Babcock trademarked 龍 the ideogram used in his red book to illustrate the red dragon… translates to “dragon” or “imperial”.
Babcock trademarked 鳳 the ideogram used in his red book to illustrate the green dragon… translates to “phoenix”.
Changed gender for NMJL, Wright-Patt and Mumbai rules to “she” as a courtesy to those players, who by and large are female.
Other Games
Consolidated redundant fortune telling layouts.

15
Mahjong In The News / New Riichi Mahjong Book Release
« on: November 29, 2015, 04:31:03 pm »

riichiMahjongBook

AMARILLO 28 November 2015 - Just in time for this holiday season is a new 184 page riichi mahjong book by Scott D. Miller entitled "Riichi Mahjong: The Ultimate Guide to the Japanese Game Taking the World by Storm," with a foreword by Martin Rep, and cover design by Katherine C. Hartman.

Tina Christensen, president of the European Mahjong Association, speaks high praise for this new release"A must have. For decades the world has been in need of a comprehensive and clear account of the concepts, the game play and the intricacies of riichi mahjong. Lo and behold, that is exactly what this book brings to you! I warmly welcome this milestone work which will be an invaluable help for beginners and advanced players alike."

Welcome my intrepid adventurer to the wonderful world of mahjong. This is the game that legends adorn, of scholars, and treasures, where dragons are borne. With winds that blow and fortunes that flow, it’s here through it all, our good fortune will call.

David Bresnick, President of the United States Professional Mahjong League, writes "A wonderful journey through both the rules and the spirit of riichi mahjong - this volume makes a great addition to any mahjong library!”

Prepare to learn about a four-player tile game of winning hands, lucky tiles, sacred discards, glory, and woe. Are you up to the challenge?

Martin Diviš, reigning European Riichi Mahjong Champion, raves “The best book about mahjong I have ever read."

Tina Christensen comments further "First it takes the beginner through the basics. Then it outlines the rules in a way that will help players of all levels understand how the game is played. Finally it dives into the finesse of the game. The language is easy to read, and the book is sprinkled with wonderful Points to Ponderinformation of etymology or history, deeper explanation of game elements or anecdotes from the author's riichi experiences."


Now available in hardcover through Amazon.com, Barnes & Noble, Ingram Booksellers, and many other major booksellers around the world.

ISBN Hardcover: 978-1-329-49304-9
Here's a link to this book at Amazon.com

Coming soon in paperback and ePub. Look for alerts as these new formats become available.

riichiMahjongBack


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